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- -=( What's new )=-
-
- Version 2.1 BUGRELEASE!
-
- - I screwed up in a major way. The sourcecode included in the archive
- for 2.0 was older than the EXE file. This wouldn't be a real problem
- if it wasn't for a number of major bugs which I removed inbetween..
- My next project will be versioncontrol system I guess.. I'm going to
- need it..;-)
-
- - Minor screw up, I forgot to include KEYDEFS.PAS.
-
- - A bug: The @find command wouldn't unlock the database if you used
- it and you didn't have the gold to pay.
-
-
-
- Version 2.0
- - on the logon prompt there can now be given some more commands:
- INFO: Show the WORLD.INF file which should be available in the
- world directory.
- WHO: Who are logged on now
- HELP: Show available commands
- QUIT: abort.
- - A 2th path in the INI file pointing to a directory for textfiles to use
- by the &SHOWFILE and &EDITFILE commands.
- - MAGIC/MACRO object. The command in the macro are handled. You can
- also use up to 9 variables and some special macro functions.
- &SET fill a var
- &RANDOM Generate a random function
- &PENNIES add or subtract pennies
- &SAY and
- &SAYALL say something to a user or to the world.
- &SHOWFILE Show a filename. the file has to be created by the GOD and
- has to be in the TextFile directory.
- - @EDITFILE Meta command. GOD can use it to create files, wizards can only
- edit files. The files are searched/created in the ShowFile directory.
- - A RANDOM symbol for in the boolean expressions. If you include a "$"
- in an expression it will sometimes be true and sometimes be false.
- - Loud rooms. When you whisper in these rooms, the other users often
- see the message too.. kind off.. Nice to get some gossip going.
- - A @FINGER command with which you can get information on other users.
- A @INFO command to set the text for the @FINGER command.
- Wizards and higher can change other users their @INFO.
- - Fixed bugs in the selling in a shop routines.
- - Added a #FIX command which sets a few values for an object
- - Added the @HOME command with which you can set an new HOME adres
- for a object, drone or player. (+B)
- - Added a @TELEPORT (+W) command which can teleport you to a certain
- player
- - A bug in the @FIND command (+W) It was supposed to accept a username
- as parameter and give all the possesions of that user. Forgot to
- convert BOTH to uppercase and so there would never be a match.
- - You can now use a * in an action or name. It will match everything.
- You can use the %M or %m macro in descriptions to insert the match.
- f.e. @Action Kiss *
- @success Kiss *
- Yeck! You really kissed %m! Pervert!
- "Kiss Wizard" will now result in the text
- "Yeck! You realy kissed Wizard! Pervert!"
- - Solved a bug in the Robbing routine. You got your penny but it wasn't
- reduced from the victim.
- - Solved a bug in the Notes. The field was only cleared for the user, not
- for the other players.
- - You can now use an external editor for the descriptions. Just put the
- path and name of the editor on the second line in a INI file.
- - Changed a few things in the examine routine. It now also shows object
- flags.
- - The GIVE command used to show the amound of pennies YOU had instead
- of the amound of pennies you gave.
- - Fixed some bugs in the descriptions of actions.
- - @Dig now first checks if the room is linkable
- - Lot's of minor details, bugs, etc.
-
-
- Version 1.1
- - Solved a little misallignment in the WhosOn list.
- - Added the MakeStr procedure to the misc unit
- - Changed the DO_WhosOn procedure in such a way that it uses the level
- names defined in the header.pas file.
- - Fixed some typos in the help file
- - Used a few of the bugfixes found in a first offspring of MyMud
- (Named BuddyMud.. with some real nice extra's..;)
-
- Beta 2,
- - Mistake in the ? (the list of commands). Things are nicely tabulated
- again.
-
-